Midrash:
"The Game in the Ship cannot be approached as a job, a vocation, a career, or a recreation. To the contrary, it is Life and Death itself at work there. In the Inner Game, we call the Game Dhum Welur, the Mind of God. And that Mind is a terrible mind, that one may not face directly and remain whole. Some of the forerunners guessed it long ago — first the Hebrews far back in time, others along the way, and they wisely left it alone, left the Arcana alone. That is why those who studied the occult arts were either fools or doomed. Fools if they were wrong, and most were; doomed if right. The forerunners know, and stay away."