An article from cnet.com tonight —
For Jobs, design is about more than aesthetics
By: Jay Greene
… The look of the iPhone, defined by its seamless pane of glass, its chrome border, its perfect symmetry, sparked an avalanche of copycat devices that tried to mimic its aesthetic.
Virtually all of them failed. And the reason is that Jobs understood that design wasn't merely about what a product looks like. In a 2003 interview with the New York Times' Rob Walker detailing the genesis of the iPod, Jobs laid out his vision for product design.
''Most people make the mistake of thinking design is what it looks like,'' Jobs told Walker. "People think it's this veneer— that the designers are handed this box and told, 'Make it look good!' That's not what we think design is. It's not just what it looks like and feels like. Design is how it works.''
Related material: Open, Sesame Street (Aug. 19) continues… Brought to you by the number 24—
"By far the most important structure in design theory is the Steiner system
— "Block Designs," by Andries E. Brouwer (Ch. 14 (pp. 693-746) of Handbook of Combinatorics , Vol. I, MIT Press, 1995, edited by Ronald L. Graham, Martin Grötschel, and László Lovász, Section 16 (p. 716))