From the Bulletin of the American Mathematical Society , October 2002, p. 563:
“To produce decorations for their weaving, pottery, and other objects, early artists experimented with symmetries and repeating patterns. Later the study of symmetries of patterns led to tilings, group theory, crystallography, finite geometries, and in modern times to security codes and digital picture compactifications. Early artists also explored various methods of representing existing objects and living things. These explorations led to… [among other things] computer-generated movies (for example, Toy Story ).”
– David W. Henderson, Cornell University
THE SOURCE —
From the weblog The Ghost Light on Christmas Day, 2010 —